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Rendering Your Video with Blender

Below is a new demo that I recorded about rendering your animation with Blender in the Cycles Renderer. Below that are screen shots of the settings that you should – most likely – be using.



Here are screen shots of the settings:




Here is the demo I did on the five basic lights in Blender:


So, finally, I was able to re-do my demo about Cycles Render in Blender. Blender does crash at the end, so take that as a lesson as well and make sure that you are saving on a regular basis!



Both of these videos show kinda tha same thing – the bottom one is newer and shows a door, the top one is older, but shows a window. The process is exactly the same thing, though:




Adding Motion in Blender

Animating Objects in Blender

Blender Basics

Adding a New “Scene” to Your Animation

In this demo, I go over how to add a new “scene” or “shot” to your animation. And while adding a scene is easy enough, there are some very special considerations you need to think about if you are using symbols in your scenes – especially if you are using the same symbol in more than one scene!



In this demo I did the other day, I showed the class how to make a character run across the stage using a combinations of frame by frame animation and a motion tween: